Entry · Product profile
Product profile: Enlisted, a free-to-play WWII shooter
Reviewed 17 September 2026 · KR Ultimate s.r.o. editorial team
This page carries paid links. If you go to the Enlisted site from here and register an account, the advertiser pays KR Ultimate s.r.o. a referral commission. The game costs nothing to install and nothing about your registration changes because it came through this page. Enlisted is the only product profiled on StrataPoint, and that is precisely because it is the product with which the publisher has this arrangement — there is no pretence of having surveyed a field and picked a winner. Details are on the affiliate disclosure page.
Enlisted is an online first-person shooter set in the Second World War, distributed free of charge for desktop computers. This profile separates three things that usually get mixed together: what the publisher states about the game, what this site cannot verify and therefore does not assert, and what a reader in Australia should check for themselves before creating an account.
What the publisher states
The description below comes from the game's own published material. Where it is thin, that is a property of the source and not an omission here.
| Attribute | What the publisher's description says |
|---|---|
| Genre | A massively multiplayer online first-person shooter. |
| Setting | Battles of the Second World War. |
| Content | Combat featuring vehicles alongside infantry, including tanks, aircraft and naval units. |
| Price of entry | Free to install; an account is required. |
| Platforms covered here | Desktop computers — Windows, macOS and Linux. |
| Sign-up flow | Registration, confirmation of the email address, then signing in to the game. |
What this profile does not claim
A profile is more useful when the gaps are marked. The following are not stated here, because no source available to this site establishes them:
- Player numbers, popularity or growth. Publishers describe their own games as successful. That is marketing, not measurement, and it is not repeated here as fact.
- Any comparison verdict. This site has not run a like-for-like test against other titles in the genre, so no ranking, score or “better than” statement appears anywhere on it.
- Current system requirements. These change with updates. The vendor's own page is the only reliable source, and the entry on desktop hardware explains how to read such a table.
- Prices, discounts or the contents of the in-game store. Free-to-play stores change constantly; anything quoted here would be wrong within weeks. Check the store itself, in Australian dollars, at the time you are deciding.
- Any classification decision. Whether a classification has been issued for this title in Australia is a matter of public record, and the place to look it up is the Australian Classification database rather than this page.
- Server locations or connection quality from Australia. Not published in the material available here; test it yourself during the hours you intend to play.
The sign-up and first-launch sequence
The advertised flow for this game is registration followed by email confirmation and then the first sign-in to the game itself. In practice that means four things happen in order, and each can fail independently.
- Registration. You provide an email address and set a password on the publisher's site. Use an address you can reach on the same machine, which saves a detour to a phone later.
- Email confirmation. A message arrives with a confirmation link. Until that link is followed, the account generally cannot be used, and messages of this type are the ones most often filed as junk by mail providers.
- Client download and installation. The game is installed from the publisher's own distribution. Expect a large download and further updates on first run; a metered or shaped connection is worth checking beforehand.
- First sign-in. The account is entered in the client, the remaining files finish downloading, and the game becomes playable.
The full walk-through, including what to do when the confirmation message does not arrive, is in accounts, double opt-in and first launch.
Paid link — the advertiser pays this site's publisher a commission for a completed registration. It costs you nothing and does not affect what the game offers you.
Desktop only, and what that excludes
The version covered here runs on desktop and laptop computers under Windows, macOS or Linux. There is no mobile version in scope: a phone or tablet will not run it, and neither will a console in this context. If the only device in the household is a phone, there is nothing further to do here, and creating an account would achieve nothing.
Beyond the operating system, the two practical constraints are storage and graphics. Online shooters of this scale install large and grow with each patch, so free disk space is the first thing to check. Graphics hardware sets the frame rate, and a machine with integrated graphics will generally need lower settings than one with a discrete card. Neither point requires a benchmark: it takes about a minute to read the four figures that matter off your own system information panel, as described in the hardware entry.
Who this shape of game tends to suit
Likely to suit you if
- You like large battles where infantry and vehicles share a map.
- You are willing to lose engagements you could not have seen coming.
- You want to try a genre without paying to find out whether you enjoy it.
- You have a desktop or laptop with room for a large installation.
Probably not, if
- You prefer short arena rounds with instant respawns.
- A long download on a limited connection is a problem.
- You would rather buy a finished game once than manage an account, a client and seasonal content.
- The intended player is a child and nobody has yet looked at classification and household controls.
What to check on the vendor's site before you decide
- The current minimum and recommended system requirements, against your own machine's figures.
- The download size, and whether your connection is metered.
- The store: what is sold, whether prices show in Australian dollars, and whether anything sold is randomised.
- Whether multi-factor authentication is available on the account, and switching it on during setup rather than later.
- The support channel, before you need it, so a billing question has somewhere to go.
- Any regional availability notes on the publisher's own pages.
Australian considerations
Three local points apply to this title as they do to any free-to-play online game. Classification: computer games sold or distributed in Australia fall within the national classification scheme, and the Australian Classification database is where a specific decision can be checked. Household controls: the eSafety Commissioner publishes guidance for parents and carers covering games with online chat and in-game spending. Money: purchases made inside a game are consumer transactions, and the ACCC publishes what the consumer guarantees under the Australian Consumer Law mean for digital products.
Nothing on this page is legal advice, and where a specific rule matters, the regulator's own wording is what counts. The entries on classification and parental controls and purchases and consumer rights deal with both areas at length.
How this profile was put together
Product statements are drawn from the publisher's own description of the game and nothing else. Where that description does not settle a question — requirements, prices, servers, classification — this page says so and points to the source that can settle it. The profile is revisited when the publisher's description changes materially, and the date at the foot of the page records the last check. Corrections are welcome at info@stratapoint.online.
Paid link, as above: a completed registration through it earns this site's publisher a commission from the advertiser, at no cost to you.